Mar 29, 2008, 07:06 PM // 19:06
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#41
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Wilds Pathfinder
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Quote:
Originally Posted by Buster
Well thanks to the people who whined about putting countless hours into GW and not having anything to show for it in GW2 we got HOM. People just need to realize that games are games and eventually all characters along with their achievements go to character heaven.
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- Yup, that's what it is. Nothing more, nothing less. If one doesn't care about HoM, he should stop making posts about it and play something he actually likes instead.
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Mar 29, 2008, 07:09 PM // 19:09
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#42
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Forge Runner
Join Date: Jul 2006
Guild: Guildless
Profession: Me/
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Quote:
Originally Posted by Fay Vert
How does the grind added to GW = you being a bad player?
HoM aside, EotN added:
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Thinking you need to do that grind, and wasting time with it for lame rewards is what makes you bad.
Quote:
Rep point grind - Easy with books
Vanquish grind - lame title
HM dungeon grind - doing dungeons isn't really grind.
Core Grind - is very small, if you have a brain.
Char carving grind - lame items.
Glacial grind - lame items
Chalices grind - lame items
Bison grind - lame items
Rin Relic grind - lame items
Polymock (lag) grind - just lame in general.
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Mar 29, 2008, 07:13 PM // 19:13
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#43
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Desert Nomad
Join Date: Apr 2006
Profession: R/
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Quote:
Originally Posted by Shuuda
Thinking you need to do that grind, and wasting time with it for lame rewards is what makes you bad.
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Wanting vanity items = bad player?
That is ANet's design for making everyon continue playing, so by your definition, if you carry on playing as ANet has designed it, you are a bad player? While I agree you don't need it and I agree with your assessment of the grind (and I don't do that grind myself) it has nothing to do with being a good or bad player, thats just insulting.
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Mar 29, 2008, 07:14 PM // 19:14
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#44
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Site Legend
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If all you do is 'grind', it's prob time you moved onto another game.
__________________
Old Skool '05
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Mar 29, 2008, 07:16 PM // 19:16
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#45
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Desert Nomad
Join Date: Apr 2006
Profession: R/
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Quote:
Originally Posted by Malice Black
If all you do is 'grind', it's prob time you moved onto another game.
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That is exactly my point. All ANet added in EotN is grind, hence the relevence to OP.
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Mar 29, 2008, 07:16 PM // 19:16
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#46
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Forge Runner
Join Date: Jul 2006
Guild: Guildless
Profession: Me/
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Quote:
Originally Posted by Fay Vert
Wanting vanity items = bad player?
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No, thinking you need them does. Even so, you can get many vanity items with little grind. Hardly any grind in this game is forced on you.
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Mar 29, 2008, 07:17 PM // 19:17
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#47
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Wilds Pathfinder
Join Date: Apr 2007
Guild: Army of Darkness
Profession: A/Mo
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Quote:
Originally Posted by Esan
GW is billed as a game for casual players. Most casual players, I imagine, have one "main" character that they do everything with. The HoM is therefore well suited for such players. Furthermore, by the available reports, GW2 will be character-centric rather than account-centric, so it will be natural to use the achievements of one main character in GW1 for the character in GW2. You can see it as discouraging completionists, but I see it as encouraging players to get some perspective and a life outside GW. One GWAMMo per player is more than enough.
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Maybe that was Anet's Original approach, but that has been dead for years now, Anet added Titles and Grind, even mister Casual will be forced to work to full out his Hall, the HOM is a Money pit........ I have already sank more than 400k into it and i still need 3 Elite armor sets, mister casual will either become hardcore.........or just give up on HOM and just play the game like he always has..................this game isn't for mister Casual anymore, and you people need to stop saying it is.
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Mar 29, 2008, 07:20 PM // 19:20
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#48
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Jungle Guide
Join Date: Jun 2006
Location: Urgoz Warren
Guild: Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com
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Quote:
Originally Posted by Shuuda
Hardly any grind in this game is forced on you.
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Have you tried to join a DoA HM PUG with a level 1 Ursan?
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Mar 29, 2008, 07:21 PM // 19:21
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#49
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Jungle Guide
Join Date: Jun 2006
Location: Urgoz Warren
Guild: Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com
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Quote:
Originally Posted by Malice Black
If all you do is 'grind', it's prob time you moved onto another game.
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That's exactly why PvE titles don't belong in this game.
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Mar 29, 2008, 07:22 PM // 19:22
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#50
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Site Legend
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Don't use PuG's for DoA. Smart people don't.
__________________
Old Skool '05
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Mar 29, 2008, 07:24 PM // 19:24
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#51
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Forge Runner
Join Date: Jul 2006
Guild: Guildless
Profession: Me/
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Quote:
Originally Posted by romeus petrus
Have you tried to join a DoA HM PUG with a level 1 Ursan?
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DoA is not forced, not that I'd ever waste my time in such a design failure.
The reason A-net add this grind is because:
- They cannot add anything challenging, or else that majority would whine about it being too hard.
- They have to add something that gives the illusion that vanity items make you good, to keep the idiotic majority happy.
Grind simply fits the bill of being long, easy and ego boosting for PvErs.
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Mar 29, 2008, 07:56 PM // 19:56
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#52
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Frost Gate Guardian
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I got EOTN when the double reputation weekend was on, nice expansion, very pretty but havent played it since? why? cant stand the thought of grinding all that crap, not to mention you get nothing for playing it. Every place requires a h/h team making the loot worthless. I liked the fact I could solo prophecies where possible and maximize my profits. Since I dont care for quest rewards or titles I havent found any reason to play EOTN for a few hours to just get a few hundred gold.
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Mar 29, 2008, 08:14 PM // 20:14
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#53
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Getting trophies would not be so much grindy if they added a way to trade faster and better.
The thing is that when a player finishes a title, that player has grinded it. But if that player favors more than one character, dang. You have to make all it again, even when you have done it already.
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Mar 29, 2008, 08:21 PM // 20:21
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#54
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Desert Nomad
Join Date: Dec 2005
Guild: [SNOW]
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you dont have to grind, I dont, I just do a HM hero handbook when i get bored of doing other things.. if you dont like grinding just mix stuff up a bit.. like work on different titles at the same time and work between them.
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Mar 29, 2008, 08:56 PM // 20:56
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#55
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Desert Nomad
Join Date: Nov 2006
Location: USA
Guild: The Black Parades [死人死]
Profession: Mo/
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Quote:
Originally Posted by elsquid
I suddenly feel like I shouldn't be playing as the rest of them, Like i should be sticking with my 1 character and getting all the awards for the sake of Guild Wars 2.
Is that just crazy? should I snap out of it and just play my other characters, or am i right, that theirs little motivation to play more the one?
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I agree im in the same boat... so i just play titles that are account based for now =p (kurzick/ pvp etc)
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Mar 29, 2008, 09:23 PM // 21:23
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#56
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Jungle Guide
Join Date: Apr 2005
Location: Netherlands
Profession: Mo/W
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(grind...)
Quote:
Originally Posted by romeus petrus
That's exactly why PvE titles don't belong in this game.
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Well, no. The PvE titles are a very good substitude for the lack of experience advancement beyond level 20. There is no need to grind for them (just as you don't need to grind to get to level 20) but those who have a grinding playstyle can chose to do so. And in the end its again a matter of choices since you can only use 3 title related PvE only skills at a time. Freedom of choice, take it or leave it.
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Mar 29, 2008, 10:10 PM // 22:10
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#57
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Jungle Guide
Join Date: Jun 2006
Location: Urgoz Warren
Guild: Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com
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Quote:
Originally Posted by Pandora's box
(grind...)
Well, no. The PvE titles are a very good substitude for the lack of experience advancement beyond level 20. There is no need to grind for them (just as you don't need to grind to get to level 20) but those who have a grinding playstyle can chose to do so. And in the end its again a matter of choices since you can only use 3 title related PvE only skills at a time. Freedom of choice, take it or leave it.
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Well it does seem like a valid argument but here's my take on it:
It is true nobody forces anyone to grind for titles. I know a lot of very experienced PvE players who simply refuse to grind. At the same time, I know of a lot more players who are spending endless hours every day doing nothing but grinding. Their reason behind that is that maxed titles will one day give them some sort of an advantage in GW2. What this has done is effectively remove a large number of experienced players from doing cooperative activities in the game, and limit their activities to endless, mindless grinding for titles.
And that's where GWEN failed. It gave us a large number of new titles that require nothing but grinding. And FYI, doing the Hero's Handbook XX times per char to get max titles is still considered grinding.
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Mar 29, 2008, 10:22 PM // 22:22
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#58
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Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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Quote:
Originally Posted by elsquid
should I snap out of it and just play my other characters?
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Yes. It's a game - you should do what is more fun for you.
The benefits we'll be getting in GW2 from the HoM are unknown, and likely to be purely cosmetic or, at most, trivial.
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Mar 29, 2008, 10:57 PM // 22:57
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#59
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Yet I liked how the game lacked 'regrets' before so many character-based stuff.
Choose skills? No regrets. You can change them anytime later. And you can buy all skills.
Increase attributes? No regrets. You can change them anytime later.
Fail a quest? No regrets. You can try them again anytime later.
Delete a PvP character? No regrets. PvP titles are account wide.
More than Skill>Time I liked the lack of regrets in GW.
Now there are more regrets... pick PvP rewards... delete armor to fit more... spend time with one character instead another...
Ah... It's better when there's nothing to regret.
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Mar 29, 2008, 10:58 PM // 22:58
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#60
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Forge Runner
Join Date: Nov 2006
Profession: A/N
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I just feel sorry for the guys that made GWEN and their lack of imagination and creativity.
They just slapped "here, kill monsters and your skills will get better".
Not challenging and interesting at all. It's boring.
I don't get it, since AN seemed to know what's fun. Why the hell did they decide to switch to retarded "grind if you want rewards" when they already had the idea.
How can someone sane say that rewarding for grind is better than rewarding for doing hard quests? Well, harder-than-average, at least.
http://wiki.guildwars.com/wiki/Titan_Quests
And you get the idea.
I had much fun doing this quests (especially with 3 heroes only), but then again- it's part of Prophecies, the least broken GW chapter.
Last edited by BlackSephir; Mar 29, 2008 at 11:00 PM // 23:00..
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